// Created by Crowbar 0.71
====== File Size ======
	14,286
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 5,919 theMdlFileData.theBones 21
	5,920 - 7,299 theMdlFileData.theAttachments 15
	7,300 - 7,311 theMdlFileData.theHitboxSets 1
	7,312 - 7,335 [ERROR] Unread bytes (non-zero) [ 02 0B 03 04 05 06 0C 0D 0E 07 08 13 14 00 0A 0F 10 11 12 09 01 ... ]
	7,336 - 7,427 theMdlFileData.theAnimationDescs 1
	7,428 - 9,823 [ERROR] Unread bytes (non-zero) [ 88 00 00 00 0C 02 00 00 5C 03 00 00 BC 04 00 00 F8 05 00 00 48 ... ]
	9,824 - 10,055 theMdlFileData.theSequenceDescs 1
	10,056 - 10,139 [idle_seq] aSeqDesc.theBoneWeights 21
	10,140 - 10,141 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	10,142 - 10,143 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,144 - 10,159 theMdlFileData.theBodyParts 1
	10,160 - 10,307 aBodyPart.theModels 1
	10,308 - 10,423 aModel.theMeshes 1
	10,424 - 10,431 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	10,432 - 10,475 theMdlFileData.theTextures 1
	10,476 - 10,479 theMdlFileData.theTexturePaths 1
	10,480 - 10,503 theMdlFileData.theSkinFamilies 12
	10,504 - 10,557 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	10,558 - 10,559 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	10,560 - 13,287 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 40 00 00 00 94 00 00 00 E8 00 00 00 E4 01 00 00 34 ... ]
	13,288 - 13,288 aTexturePath = 
	13,289 - 13,334 theNameCopy = "weapons/empty_handed/w_empty_handed_human.mdl"
	13,335 - 13,341 theSurfacePropName = "weapon"
	13,342 - 13,354 aBone.theName = "ja_c_propGun"
	13,355 - 13,366 aBone.theName = "weapon_bone"
	13,367 - 13,377 aBone.theName = "def_c_base"
	13,378 - 13,397 aBone.theName = "def_c_laser_canon_1"
	13,398 - 13,417 aBone.theName = "def_c_laser_canon_2"
	13,418 - 13,437 aBone.theName = "def_c_laser_canon_3"
	13,438 - 13,457 aBone.theName = "def_c_laser_canon_4"
	13,458 - 13,471 aBone.theName = "def_l_hand_fx"
	13,472 - 13,485 aBone.theName = "def_r_hand_fx"
	13,486 - 13,498 aBone.theName = "muzzle_flash"
	13,499 - 13,509 aBone.theName = "jx_c_delta"
	13,510 - 13,519 aBone.theName = "def_c_hip"
	13,520 - 13,532 aBone.theName = "def_c_spineA"
	13,533 - 13,545 aBone.theName = "def_c_spineB"
	13,546 - 13,558 aBone.theName = "def_c_spineC"
	13,559 - 13,572 aBone.theName = "laser_canon_1"
	13,573 - 13,586 aBone.theName = "laser_canon_2"
	13,587 - 13,600 aBone.theName = "laser_canon_3"
	13,601 - 13,614 aBone.theName = "laser_canon_4"
	13,615 - 13,624 aBone.theName = "FX_HAND_L"
	13,625 - 13,634 aBone.theName = "FX_HAND_R"
	13,635 - 13,646 anAttachment.theName = "CAMERA_BASE"
	13,647 - 13,653 anAttachment.theName = "CAMERA"
	13,654 - 13,659 anAttachment.theName = "shell"
	13,660 - 13,668 anAttachment.theName = "shell_fp"
	13,669 - 13,679 anAttachment.theName = "flashlight"
	13,680 - 13,686 anAttachment.theName = "WEAPON"
	13,687 - 13,694 anAttachment.theName = "PROPGUN"
	13,695 - 13,702 aHitboxSet.theName = "default"
	13,703 - 13,712 anAnimationDesc.theName = @idle_seq
	13,713 - 13,721 aSeqDesc.theName = "idle_seq"
	13,722 - 13,733 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	13,734 - 13,754 aBodyPart.theName = "w_empty_handed_human"
	13,755 - 13,798 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	13,799 - 14,285 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 F0 3F 73 60 ... ]
	14,286 - 14,286 END OF FILE + 1 (File size)
========================
